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Move some files to src/server/
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15 changed files with 12 additions and 12 deletions
41
src/server/serverlist.h
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41
src/server/serverlist.h
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "content/mods.h"
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#include "json-forwards.h"
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#include <iostream>
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#pragma once
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// Note that client serverlist handling is all in Lua, this is only announcements now.
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namespace ServerList
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{
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#if USE_CURL
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enum AnnounceAction {AA_START, AA_UPDATE, AA_DELETE};
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void sendAnnounce(AnnounceAction, u16 port,
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const std::vector<std::string> &clients_names = std::vector<std::string>(),
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double uptime = 0, u32 game_time = 0, float lag = 0,
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const std::string &gameid = "", const std::string &mg_name = "",
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const std::vector<ModSpec> &mods = std::vector<ModSpec>(),
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bool dedicated = false);
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#endif
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}
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