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Split CVertexBuffer from CMeshBuffer

This commit is contained in:
sfan5 2024-08-27 16:50:41 +02:00
parent 538b8b9b34
commit 5d6e15bc49
10 changed files with 246 additions and 78 deletions

View file

@ -134,16 +134,17 @@ Hud::Hud(Client *client, LocalPlayer *player,
// Prepare mesh for compass drawing
auto &b = m_rotation_mesh_buffer;
b.Vertices.resize(4);
auto &vertices = b.Vertices->Data;
vertices.resize(4);
b.Indices.resize(6);
video::SColor white(255, 255, 255, 255);
v3f normal(0.f, 0.f, 1.f);
b.Vertices[0] = video::S3DVertex(v3f(-1.f, -1.f, 0.f), normal, white, v2f(0.f, 1.f));
b.Vertices[1] = video::S3DVertex(v3f(-1.f, 1.f, 0.f), normal, white, v2f(0.f, 0.f));
b.Vertices[2] = video::S3DVertex(v3f( 1.f, 1.f, 0.f), normal, white, v2f(1.f, 0.f));
b.Vertices[3] = video::S3DVertex(v3f( 1.f, -1.f, 0.f), normal, white, v2f(1.f, 1.f));
vertices[0] = video::S3DVertex(v3f(-1.f, -1.f, 0.f), normal, white, v2f(0.f, 1.f));
vertices[1] = video::S3DVertex(v3f(-1.f, 1.f, 0.f), normal, white, v2f(0.f, 0.f));
vertices[2] = video::S3DVertex(v3f( 1.f, 1.f, 0.f), normal, white, v2f(1.f, 0.f));
vertices[3] = video::S3DVertex(v3f( 1.f, -1.f, 0.f), normal, white, v2f(1.f, 1.f));
b.Indices[0] = 0;
b.Indices[1] = 1;