mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Irrlicht cleanups (mostly getting rid of core::array
)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
This commit is contained in:
parent
5acc2736db
commit
5d226268df
45 changed files with 308 additions and 1227 deletions
|
@ -277,15 +277,15 @@ private:
|
|||
ISceneCollisionManager *CollisionManager;
|
||||
|
||||
//! render pass lists
|
||||
core::array<ISceneNode *> CameraList;
|
||||
core::array<ISceneNode *> SkyBoxList;
|
||||
core::array<DefaultNodeEntry> SolidNodeList;
|
||||
core::array<TransparentNodeEntry> TransparentNodeList;
|
||||
core::array<TransparentNodeEntry> TransparentEffectNodeList;
|
||||
core::array<ISceneNode *> GuiNodeList;
|
||||
std::vector<ISceneNode *> CameraList;
|
||||
std::vector<ISceneNode *> SkyBoxList;
|
||||
std::vector<DefaultNodeEntry> SolidNodeList;
|
||||
std::vector<TransparentNodeEntry> TransparentNodeList;
|
||||
std::vector<TransparentNodeEntry> TransparentEffectNodeList;
|
||||
std::vector<ISceneNode *> GuiNodeList;
|
||||
|
||||
core::array<IMeshLoader *> MeshLoaderList;
|
||||
core::array<ISceneNode *> DeletionList;
|
||||
std::vector<IMeshLoader *> MeshLoaderList;
|
||||
std::vector<ISceneNode *> DeletionList;
|
||||
|
||||
//! current active camera
|
||||
ICameraSceneNode *ActiveCamera;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue