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Refactor texture overrides and add new features (#9600)
* Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
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11 changed files with 285 additions and 71 deletions
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@ -423,6 +423,7 @@ src/subgame.cpp
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src/subgame.h
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src/terminal_chat_console.cpp
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src/terminal_chat_console.h
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src/texture_override.cpp
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src/threading/atomic.h
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src/threading/event.cpp
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src/threading/mutex_auto_lock.h
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