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Change nil-component error to deprecation warning
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parent
6ca9d75f0b
commit
5c2599315c
3 changed files with 12 additions and 9 deletions
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@ -30,10 +30,13 @@ static v3d check_v3d(lua_State *L, int index);
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} \
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} while(0)
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// TODO: this should be turned into an error in 2026.
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// Just revert the commit that added this line.
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#define CHECK_NOT_NIL(index, name) do { \
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if (lua_isnoneornil(L, (index))) { \
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throw LuaError(std::string("Invalid ") + (name) + \
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" (value is nil)."); \
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auto msg = std::string("Invalid ") + (name) + \
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" (value is nil)."; \
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log_deprecated(L, msg, 1, true); \
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} \
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} while(0)
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@ -272,11 +272,11 @@ int ModApiEnv::l_get_node_raw(lua_State *L)
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// mirrors the implementation of read_v3s16 (with the exact same rounding)
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{
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if (lua_isnoneornil(L, 1))
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throw LuaError("X position is nil");
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log_deprecated(L, "X position is nil", 1, true);
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if (lua_isnoneornil(L, 2))
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throw LuaError("Y position is nil");
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log_deprecated(L, "Y position is nil", 1, true);
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if (lua_isnoneornil(L, 3))
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throw LuaError("Z position is nil");
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log_deprecated(L, "Z position is nil", 1, true);
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double x = lua_tonumber(L, 1);
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double y = lua_tonumber(L, 2);
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double z = lua_tonumber(L, 3);
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