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Add callback on_mapblocks_changed
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10 changed files with 141 additions and 6 deletions
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@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "activeobject.h"
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#include "environment.h"
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#include "mapnode.h"
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#include "map.h"
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#include "settings.h"
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#include "server/activeobjectmgr.h"
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#include "util/numeric.h"
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@ -30,9 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <random>
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class IGameDef;
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class ServerMap;
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struct GameParams;
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class MapBlock;
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class RemotePlayer;
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class PlayerDatabase;
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class AuthDatabase;
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@ -193,6 +191,16 @@ public:
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std::set<v3s16> m_forceloaded_list;
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};
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/*
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ServerEnvironment::m_on_mapblocks_changed_receiver
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*/
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struct OnMapblocksChangedReceiver : public MapEventReceiver {
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std::unordered_set<v3s16> modified_blocks;
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bool receiving = false;
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void onMapEditEvent(const MapEditEvent &event) override;
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};
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/*
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Operation mode for ServerEnvironment::clearObjects()
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*/
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@ -455,6 +463,8 @@ private:
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Server *m_server;
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// Active Object Manager
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server::ActiveObjectMgr m_ao_manager;
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// on_mapblocks_changed map event receiver
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OnMapblocksChangedReceiver m_on_mapblocks_changed_receiver;
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// World path
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const std::string m_path_world;
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// Outgoing network message buffer for active objects
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