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Add callback on_mapblocks_changed

This commit is contained in:
Jude Melton-Houghton 2022-09-03 22:05:07 -04:00
parent 7701e70dc9
commit 5c248c2d7d
10 changed files with 141 additions and 6 deletions

View file

@ -121,3 +121,12 @@ void warn_if_field_exists(lua_State *L, int table,
size_t write_array_slice_float(lua_State *L, int table_index, float *data,
v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
// This must match the implementation in builtin/game/misc_s.lua
// Note that this returns a floating point result as Lua integers are 32-bit
inline lua_Number hash_node_position(v3s16 pos)
{
return (((s64)pos.Z + 0x8000L) << 32)
| (((s64)pos.Y + 0x8000L) << 16)
| ((s64)pos.X + 0x8000L);
}