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Add callback on_mapblocks_changed

This commit is contained in:
Jude Melton-Houghton 2022-09-03 22:05:07 -04:00
parent 7701e70dc9
commit 5c248c2d7d
10 changed files with 141 additions and 6 deletions

View file

@ -121,3 +121,12 @@ void warn_if_field_exists(lua_State *L, int table,
size_t write_array_slice_float(lua_State *L, int table_index, float *data,
v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
// This must match the implementation in builtin/game/misc_s.lua
// Note that this returns a floating point result as Lua integers are 32-bit
inline lua_Number hash_node_position(v3s16 pos)
{
return (((s64)pos.Z + 0x8000L) << 32)
| (((s64)pos.Y + 0x8000L) << 16)
| ((s64)pos.X + 0x8000L);
}

View file

@ -299,3 +299,36 @@ void ScriptApiEnv::on_liquid_transformed(
runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::on_mapblocks_changed(const std::unordered_set<v3s16> &set)
{
SCRIPTAPI_PRECHECKHEADER
// Get core.registered_on_mapblocks_changed
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mapblocks_changed");
luaL_checktype(L, -1, LUA_TTABLE);
lua_remove(L, -2);
// Convert the set to a set of position hashes
lua_createtable(L, 0, set.size());
for(const v3s16 &p : set) {
lua_pushnumber(L, hash_node_position(p));
lua_pushboolean(L, true);
lua_rawset(L, -3);
}
lua_pushinteger(L, set.size());
runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
bool ScriptApiEnv::has_on_mapblocks_changed()
{
SCRIPTAPI_PRECHECKHEADER
// Get core.registered_on_mapblocks_changed
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mapblocks_changed");
luaL_checktype(L, -1, LUA_TTABLE);
return lua_objlen(L, -1) > 0;
}

View file

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_base.h"
#include "irr_v3d.h"
#include "mapnode.h"
#include <unordered_set>
#include <vector>
class ServerEnvironment;
@ -48,5 +49,11 @@ public:
// Called after liquid transform changes
void on_liquid_transformed(const std::vector<std::pair<v3s16, MapNode>> &list);
// Called after mapblock changes
void on_mapblocks_changed(const std::unordered_set<v3s16> &set);
// Determines whether there are any on_mapblocks_changed callbacks
bool has_on_mapblocks_changed();
void initializeEnvironment(ServerEnvironment *env);
};

View file

@ -381,6 +381,18 @@ void ActiveBlockList::update(std::vector<PlayerSAO*> &active_players,
m_list = std::move(newlist);
}
/*
OnMapblocksChangedReceiver
*/
void OnMapblocksChangedReceiver::onMapEditEvent(const MapEditEvent &event)
{
assert(receiving);
for (const v3s16 &p : event.modified_blocks) {
modified_blocks.insert(p);
}
}
/*
ServerEnvironment
*/
@ -476,6 +488,11 @@ void ServerEnvironment::init()
m_player_database = openPlayerDatabase(player_backend_name, m_path_world, conf);
m_auth_database = openAuthDatabase(auth_backend_name, m_path_world, conf);
if (m_map && m_script->has_on_mapblocks_changed()) {
m_map->addEventReceiver(&m_on_mapblocks_changed_receiver);
m_on_mapblocks_changed_receiver.receiving = true;
}
}
ServerEnvironment::~ServerEnvironment()
@ -1570,6 +1587,14 @@ void ServerEnvironment::step(float dtime)
// Send outdated detached inventories
m_server->sendDetachedInventories(PEER_ID_INEXISTENT, true);
// Notify mods of modified mapblocks
if (m_on_mapblocks_changed_receiver.receiving &&
!m_on_mapblocks_changed_receiver.modified_blocks.empty()) {
std::unordered_set<v3s16> modified_blocks;
std::swap(modified_blocks, m_on_mapblocks_changed_receiver.modified_blocks);
m_script->on_mapblocks_changed(modified_blocks);
}
const auto end_time = porting::getTimeUs();
m_step_time_counter->increment(end_time - start_time);
}

View file

@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "activeobject.h"
#include "environment.h"
#include "mapnode.h"
#include "map.h"
#include "settings.h"
#include "server/activeobjectmgr.h"
#include "util/numeric.h"
@ -30,9 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <random>
class IGameDef;
class ServerMap;
struct GameParams;
class MapBlock;
class RemotePlayer;
class PlayerDatabase;
class AuthDatabase;
@ -193,6 +191,16 @@ public:
std::set<v3s16> m_forceloaded_list;
};
/*
ServerEnvironment::m_on_mapblocks_changed_receiver
*/
struct OnMapblocksChangedReceiver : public MapEventReceiver {
std::unordered_set<v3s16> modified_blocks;
bool receiving = false;
void onMapEditEvent(const MapEditEvent &event) override;
};
/*
Operation mode for ServerEnvironment::clearObjects()
*/
@ -455,6 +463,8 @@ private:
Server *m_server;
// Active Object Manager
server::ActiveObjectMgr m_ao_manager;
// on_mapblocks_changed map event receiver
OnMapblocksChangedReceiver m_on_mapblocks_changed_receiver;
// World path
const std::string m_path_world;
// Outgoing network message buffer for active objects