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UnitSAO: Prevent circular attachments

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SmallJoker 2021-05-29 11:44:48 +02:00 committed by GitHub
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@ -6314,6 +6314,8 @@ object you are working with still exists.
Default `{x=0, y=0, z=0}`
* `forced_visible`: Boolean to control whether the attached entity
should appear in first person. Default `false`.
* This command may fail silently (do nothing) when it would result
in circular attachments.
* `get_attach()`: returns parent, bone, position, rotation, forced_visible,
or nil if it isn't attached.
* `get_children()`: returns a list of ObjectRefs that are attached to the