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Add on_rightclick(pos, node, clicker) callback for nodes

This commit is contained in:
PilzAdam 2013-01-04 00:05:56 +01:00
parent d2b1210376
commit 5bc14e2fe4
2 changed files with 17 additions and 2 deletions

View file

@ -231,9 +231,19 @@ function minetest.item_place_object(itemstack, placer, pointed_thing)
end
function minetest.item_place(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" then
local n = minetest.env:get_node(pointed_thing.under)
local nn = n.name
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer)
return
end
end
if itemstack:get_definition().type == "node" then
return minetest.item_place_node(itemstack, placer, pointed_thing)
else
elseif itemstack:get_definition().type ~= "none" then
return minetest.item_place_object(itemstack, placer, pointed_thing)
end
end
@ -375,6 +385,7 @@ minetest.nodedef_default = {
can_dig = nil,
on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
on_rightclick = nil,
on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
on_receive_fields = nil,
@ -464,7 +475,7 @@ minetest.noneitemdef_default = { -- This is used for the hand and unknown items
tool_capabilities = nil,
-- Interaction callbacks
on_place = nil,
on_place = redef_wrapper(minetest, 'item_place'),
on_drop = nil,
on_use = nil,
}