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https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
implemented rats in new system to verify that it works
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parent
08bbf96877
commit
5a4d8ffad3
14 changed files with 974 additions and 85 deletions
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@ -24,6 +24,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "utility.h"
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#include "environment.h"
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/*
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ClientActiveObject
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*/
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core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
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ClientActiveObject::ClientActiveObject(u16 id):
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@ -231,8 +235,9 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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// Initialize with the stick texture
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
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(0, driver->getTexture(porting::getDataPath("stick.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -313,19 +318,12 @@ void ItemCAO::processMessage(const std::string &data)
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{
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dstream<<"ItemCAO: Got message"<<std::endl;
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std::istringstream is(data, std::ios::binary);
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char buf[4];
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// command
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is.read(buf, 1);
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u8 cmd = buf[0];
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u8 cmd = readU8(is);
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if(cmd == 0)
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{
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// pos
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is.read(buf, 4);
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m_position.X = (float)readS32((u8*)buf)/1000.0;
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is.read(buf, 4);
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m_position.Y = (float)readS32((u8*)buf)/1000.0;
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is.read(buf, 4);
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m_position.Z = (float)readS32((u8*)buf)/1000.0;
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m_position = readV3F1000(is);
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updateNodePos();
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}
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}
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@ -336,20 +334,13 @@ void ItemCAO::initialize(const std::string &data)
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{
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std::istringstream is(data, std::ios::binary);
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char buf[4];
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// version
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is.read(buf, 1);
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u8 version = buf[0];
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u8 version = readU8(is);
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// check version
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if(version != 0)
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return;
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// pos
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is.read(buf, 4);
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m_position.X = (float)readS32((u8*)buf)/1000.0;
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is.read(buf, 4);
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m_position.Y = (float)readS32((u8*)buf)/1000.0;
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is.read(buf, 4);
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m_position.Z = (float)readS32((u8*)buf)/1000.0;
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m_position = readV3F1000(is);
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// inventorystring
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m_inventorystring = deSerializeString(is);
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}
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@ -400,4 +391,164 @@ void ItemCAO::initialize(const std::string &data)
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}
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/*
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RatCAO
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*/
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#include "inventory.h"
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// Prototype
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RatCAO proto_RatCAO;
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RatCAO::RatCAO():
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ClientActiveObject(0),
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m_selection_box(-BS/3.,0.0,-BS/3., BS/3.,BS/2.,BS/3.),
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m_node(NULL),
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m_position(v3f(0,10*BS,0))
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{
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ClientActiveObject::registerType(getType(), create);
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}
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RatCAO::~RatCAO()
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{
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}
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ClientActiveObject* RatCAO::create()
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{
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return new RatCAO();
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}
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void RatCAO::addToScene(scene::ISceneManager *smgr)
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{
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if(m_node != NULL)
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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video::SColor c(255,255,255,255);
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video::S3DVertex vertices[4] =
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{
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video::S3DVertex(-BS/2,0,0, 0,0,0, c, 0,1),
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video::S3DVertex(BS/2,0,0, 0,0,0, c, 1,1),
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video::S3DVertex(BS/2,BS/2,0, 0,0,0, c, 1,0),
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video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c, 0,0),
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};
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u16 indices[] = {0,1,2,2,3,0};
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buf->append(vertices, 4, indices, 6);
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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// Add to mesh
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mesh->addMeshBuffer(buf);
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buf->drop();
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m_node = smgr->addMeshSceneNode(mesh, NULL);
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mesh->drop();
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// Set it to use the materials of the meshbuffers directly.
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// This is needed for changing the texture in the future
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m_node->setReadOnlyMaterials(true);
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updateNodePos();
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}
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void RatCAO::removeFromScene()
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{
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if(m_node == NULL)
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return;
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m_node->remove();
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m_node = NULL;
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}
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void RatCAO::updateLight(u8 light_at_pos)
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{
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if(m_node == NULL)
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return;
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u8 li = decode_light(light_at_pos);
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video::SColor color(255,li,li,li);
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scene::IMesh *mesh = m_node->getMesh();
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if(mesh == NULL)
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return;
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u16 mc = mesh->getMeshBufferCount();
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for(u16 j=0; j<mc; j++)
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{
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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video::S3DVertex *vertices = (video::S3DVertex*)buf->getVertices();
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u16 vc = buf->getVertexCount();
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for(u16 i=0; i<vc; i++)
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{
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vertices[i].Color = color;
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}
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}
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}
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v3s16 RatCAO::getLightPosition()
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{
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return floatToInt(m_position, BS);
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}
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void RatCAO::updateNodePos()
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{
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if(m_node == NULL)
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return;
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//m_node->setPosition(m_position);
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m_node->setPosition(pos_translator.vect_show);
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v3f rot = m_node->getRotation();
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rot.Y = 180.0 - m_yaw;
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m_node->setRotation(rot);
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}
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void RatCAO::step(float dtime, ClientEnvironment *env)
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{
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pos_translator.translate(dtime);
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updateNodePos();
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}
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void RatCAO::processMessage(const std::string &data)
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{
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//dstream<<"RatCAO: Got message"<<std::endl;
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std::istringstream is(data, std::ios::binary);
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// command
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u8 cmd = readU8(is);
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if(cmd == 0)
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{
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// pos
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m_position = readV3F1000(is);
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pos_translator.update(m_position);
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// yaw
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m_yaw = readF1000(is);
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updateNodePos();
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}
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}
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void RatCAO::initialize(const std::string &data)
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{
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//dstream<<"RatCAO: Got init data"<<std::endl;
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{
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std::istringstream is(data, std::ios::binary);
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// version
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u8 version = readU8(is);
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// check version
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if(version != 0)
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return;
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// pos
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m_position = readV3F1000(is);
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pos_translator.init(m_position);
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}
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updateNodePos();
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}
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