1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-07-02 16:38:41 +00:00

Huge overhaul of the entire MapgenParams system

MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations.
Separation between the common and mapgen-specific parameters is now strongly defined.
Mapgen parameters objects are now properly encapsulated within the proper subsystems.
This commit is contained in:
kwolekr 2014-02-03 22:42:10 -05:00
parent a439343844
commit 5a34f40d80
24 changed files with 402 additions and 619 deletions

View file

@ -65,72 +65,38 @@ public:
void transformNoiseMapFarScale(float xx = 0, float yy = 0, float zz = 0);
};
extern NoiseIndevParams nparams_indev_def;
/*
extern NoiseIndevParams nparams_indev_def_terrain_base;
extern NoiseIndevParams nparams_indev_def_terrain_higher;
extern NoiseIndevParams nparams_indev_def_steepness;
//extern NoiseIndevParams nparams_indev_def_height_select;
//extern NoiseIndevParams nparams_indev_def_trees;
extern NoiseIndevParams nparams_indev_def_mud;
//extern NoiseIndevParams nparams_indev_def_beach;
extern NoiseIndevParams nparams_indev_def_biome;
//extern NoiseIndevParams nparams_indev_def_cave;
extern NoiseIndevParams nparams_indev_def_float_islands;
*/
struct MapgenIndevParams : public MapgenV6Params {
s16 float_islands;
NoiseIndevParams npindev_terrain_base;
NoiseIndevParams npindev_terrain_higher;
NoiseIndevParams npindev_steepness;
//NoiseParams *np_height_select;
//NoiseParams *np_trees;
NoiseIndevParams npindev_mud;
//NoiseParams *np_beach;
NoiseIndevParams npindev_biome;
//NoiseParams *np_cave;
NoiseIndevParams npindev_float_islands1;
NoiseIndevParams npindev_float_islands2;
NoiseIndevParams npindev_float_islands3;
MapgenIndevParams() {
//freq_desert = 0.45;
//freq_beach = 0.15;
npindev_terrain_base = nparams_indev_def; //&nparams_indev_def_terrain_base;
npindev_terrain_higher = nparams_indev_def; //&nparams_indev_def_terrain_higher;
npindev_steepness = nparams_indev_def; //&nparams_indev_def_steepness;
//np_height_select = &nparams_v6_def_height_select;
//np_trees = &nparams_v6_def_trees;
npindev_mud = nparams_indev_def; //&nparams_indev_def_mud;
//np_beach = &nparams_v6_def_beach;
npindev_biome = nparams_indev_def; //&nparams_indev_def_biome;
//np_cave = &nparams_v6_def_cave;
npindev_float_islands1 = nparams_indev_def; //&nparams_indev_def_float_islands;
npindev_float_islands2 = nparams_indev_def; //&nparams_indev_def_float_islands;
npindev_float_islands3 = nparams_indev_def; //&nparams_indev_def_float_islands;
MapgenIndevParams();
~MapgenIndevParams() {}
}
bool readParams(Settings *settings);
void readParams(Settings *settings);
void writeParams(Settings *settings);
};
class MapgenIndev : public MapgenV6 {
public:
public:
NoiseIndev *noiseindev_terrain_base;
NoiseIndev *noiseindev_terrain_higher;
NoiseIndev *noiseindev_steepness;
//NoiseIndev *noise_height_select;
//NoiseIndev *noise_trees;
NoiseIndev *noiseindev_mud;
//NoiseIndev *noise_beach;
NoiseIndev *noiseindev_biome;
//NoiseIndevParams *np_cave;
NoiseIndev *noiseindev_float_islands1;
NoiseIndev *noiseindev_float_islands2;
NoiseIndev *noiseindev_float_islands3;
s16 float_islands;
MapgenIndev(int mapgenid, MapgenIndevParams *params, EmergeManager *emerge);
MapgenIndev(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenIndev();
void calculateNoise();
@ -138,7 +104,6 @@ class MapgenIndev : public MapgenV6 {
float baseTerrainLevelFromMap(int index);
float getMudAmount(int index);
void generateCaves(int max_stone_y);
//void defineCave(Cave & cave, PseudoRandom ps, v3s16 node_min, bool large_cave);
void generateExperimental();
void generateFloatIslands(int min_y);
@ -146,10 +111,10 @@ class MapgenIndev : public MapgenV6 {
struct MapgenFactoryIndev : public MapgenFactoryV6 {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
return new MapgenIndev(mgid, (MapgenIndevParams *)params, emerge);
return new MapgenIndev(mgid, params, emerge);
};
MapgenParams *createMapgenParams() {
MapgenSpecificParams *createMapgenParams() {
return new MapgenIndevParams();
};
};