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refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean)
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11 changed files with 28 additions and 23 deletions
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@ -1072,8 +1072,8 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
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*/
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{
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MapblockMeshGenerator generator(data, &collector);
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generator.generate();
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MapblockMeshGenerator(data, &collector,
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data->m_client->getSceneManager()->getMeshManipulator()).generate();
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}
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/*
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