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Tool specific pointing and blocking pointable type (#13992)

This commit is contained in:
cx384 2024-01-22 18:27:08 +01:00 committed by GitHub
parent fb461d21a5
commit 5958714309
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GPG key ID: B5690EEEBB952194
39 changed files with 676 additions and 67 deletions

View file

@ -245,7 +245,7 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
// PROTOCOL_VERSION >= 37
writeU8(os, 1); // version
os << serializeString16(""); // name
os << serializeString16(m_init_name); // name
writeU8(os, 0); // is_player
writeU16(os, getId()); //id
writeV3F32(os, m_base_position);
@ -553,7 +553,7 @@ bool LuaEntitySAO::getCollisionBox(aabb3f *toset) const
bool LuaEntitySAO::getSelectionBox(aabb3f *toset) const
{
if (!m_prop.is_visible || !m_prop.pointable) {
if (!m_prop.is_visible) {
return false;
}

View file

@ -39,7 +39,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t p
m_prop.physical = false;
m_prop.collisionbox = aabb3f(-0.3f, 0.0f, -0.3f, 0.3f, 1.77f, 0.3f);
m_prop.selectionbox = aabb3f(-0.3f, 0.0f, -0.3f, 0.3f, 1.77f, 0.3f);
m_prop.pointable = true;
m_prop.pointable = PointabilityType::POINTABLE;
// Start of default appearance, this should be overwritten by Lua
m_prop.visual = "upright_sprite";
m_prop.visual_size = v3f(1, 2, 1);
@ -724,7 +724,7 @@ bool PlayerSAO::getCollisionBox(aabb3f *toset) const
bool PlayerSAO::getSelectionBox(aabb3f *toset) const
{
if (!m_prop.is_visible || !m_prop.pointable) {
if (!m_prop.is_visible) {
return false;
}