mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
World creation button and dialog and functionality
This commit is contained in:
parent
82073025cc
commit
591527d878
11 changed files with 492 additions and 87 deletions
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
@ -22,46 +22,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "common_irrlicht.h"
|
||||
#include "modalMenu.h"
|
||||
#include "utility.h"
|
||||
#include <string>
|
||||
// For IGameCallback
|
||||
#include "guiPauseMenu.h"
|
||||
#include <list>
|
||||
|
||||
enum
|
||||
{
|
||||
GUI_ID_QUIT_BUTTON = 101,
|
||||
GUI_ID_NAME_INPUT,
|
||||
GUI_ID_ADDRESS_INPUT,
|
||||
GUI_ID_PORT_INPUT,
|
||||
GUI_ID_FANCYTREE_CB,
|
||||
GUI_ID_SMOOTH_LIGHTING_CB,
|
||||
GUI_ID_3D_CLOUDS_CB,
|
||||
GUI_ID_OPAQUE_WATER_CB,
|
||||
GUI_ID_DAMAGE_CB,
|
||||
GUI_ID_CREATIVE_CB,
|
||||
GUI_ID_JOIN_GAME_BUTTON,
|
||||
GUI_ID_CHANGE_KEYS_BUTTON,
|
||||
GUI_ID_DELETE_WORLD_BUTTON,
|
||||
GUI_ID_WORLD_LISTBOX,
|
||||
};
|
||||
#include "subgame.h"
|
||||
class IGameCallback;
|
||||
|
||||
struct MainMenuData
|
||||
{
|
||||
MainMenuData():
|
||||
// Client opts
|
||||
fancy_trees(false),
|
||||
smooth_lighting(false),
|
||||
// Server opts
|
||||
creative_mode(false),
|
||||
enable_damage(false),
|
||||
selected_world(0),
|
||||
// Actions
|
||||
delete_world(false)
|
||||
{}
|
||||
|
||||
// These are in the native format of the gui elements
|
||||
|
||||
// Client options
|
||||
std::wstring address;
|
||||
std::wstring port;
|
||||
|
@ -75,10 +43,25 @@ struct MainMenuData
|
|||
bool creative_mode;
|
||||
bool enable_damage;
|
||||
int selected_world;
|
||||
// If map deletion is requested, this is set to true
|
||||
// Actions
|
||||
bool delete_world;
|
||||
std::wstring create_world_name;
|
||||
std::string create_world_gameid;
|
||||
|
||||
std::list<std::wstring> worlds;
|
||||
std::vector<SubgameSpec> games;
|
||||
|
||||
MainMenuData():
|
||||
// Client opts
|
||||
fancy_trees(false),
|
||||
smooth_lighting(false),
|
||||
// Server opts
|
||||
creative_mode(false),
|
||||
enable_damage(false),
|
||||
selected_world(0),
|
||||
// Actions
|
||||
delete_world(false)
|
||||
{}
|
||||
};
|
||||
|
||||
class GUIMainMenu : public GUIModalMenu
|
||||
|
@ -92,23 +75,15 @@ public:
|
|||
~GUIMainMenu();
|
||||
|
||||
void removeChildren();
|
||||
/*
|
||||
Remove and re-add (or reposition) stuff
|
||||
*/
|
||||
// Remove and re-add (or reposition) stuff
|
||||
void regenerateGui(v2u32 screensize);
|
||||
|
||||
void drawMenu();
|
||||
|
||||
void readInput(MainMenuData *dst);
|
||||
|
||||
void acceptInput();
|
||||
|
||||
bool getStatus()
|
||||
{
|
||||
return m_accepted;
|
||||
}
|
||||
|
||||
{ return m_accepted; }
|
||||
bool OnEvent(const SEvent& event);
|
||||
void createNewWorld(std::wstring name, std::string gameid);
|
||||
|
||||
private:
|
||||
MainMenuData *m_data;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue