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Hardware coloring for itemstacks

Adds the possibility to colorize item stacks based on their metadata.

In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.

Dropped itemstacks with different colors do not merge.
This commit is contained in:
Dániel Juhász 2017-03-10 18:25:58 +01:00 committed by Auke Kok
parent d4e9dd4643
commit 58d83a7bb2
23 changed files with 308 additions and 139 deletions

View file

@ -737,7 +737,7 @@ int ObjectRef::l_set_properties(lua_State *L)
ObjectProperties *prop = co->accessObjectProperties();
if (!prop)
return 0;
read_object_properties(L, 2, prop);
read_object_properties(L, 2, prop, getServer(L)->idef());
co->notifyObjectPropertiesModified();
return 0;
}