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Sneak glitch: Set default to false

The 'sneak glitch' physics override now controls whether a player can
use the new move code replications of the old sneak side-effects:
sneak ladders and 2 node sneak jump. This completes our intention to
replicate the old sneak side-effects in new code and provide them as
an option that is disabled by default.
This commit is contained in:
paramat 2017-04-20 22:47:28 +01:00
parent cca58fe0fd
commit 58c083f305
3 changed files with 3 additions and 3 deletions

View file

@ -48,7 +48,7 @@ LocalPlayer::LocalPlayer(Client *client, const char *name):
physics_override_jump(1.0f),
physics_override_gravity(1.0f),
physics_override_sneak(true),
physics_override_sneak_glitch(true),
physics_override_sneak_glitch(false),
physics_override_new_move(true), // Temporary option for old move code
overridePosition(v3f(0,0,0)),
last_position(v3f(0,0,0)),