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Network: Delete copy constructor and use std::move instead (#11642)

This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements.
This commit is contained in:
SmallJoker 2021-12-01 20:22:33 +01:00 committed by GitHub
parent 1dc1305ada
commit 57a59ae92d
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7 changed files with 600 additions and 552 deletions

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@ -124,7 +124,7 @@ void TestConnection::testHelpers()
Address a(127,0,0,1, 10);
const u16 seqnum = 34352;
con::BufferedPacket p1 = con::makePacket(a, data1,
con::BufferedPacketPtr p1 = con::makePacket(a, data1,
proto_id, peer_id, channel);
/*
We should now have a packet with this data:
@ -135,10 +135,10 @@ void TestConnection::testHelpers()
Data:
[7] u8 data1[0]
*/
UASSERT(readU32(&p1.data[0]) == proto_id);
UASSERT(readU16(&p1.data[4]) == peer_id);
UASSERT(readU8(&p1.data[6]) == channel);
UASSERT(readU8(&p1.data[7]) == data1[0]);
UASSERT(readU32(&p1->data[0]) == proto_id);
UASSERT(readU16(&p1->data[4]) == peer_id);
UASSERT(readU8(&p1->data[6]) == channel);
UASSERT(readU8(&p1->data[7]) == data1[0]);
//infostream<<"initial data1[0]="<<((u32)data1[0]&0xff)<<std::endl;