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Optimise MapBlockMesh related functions
Directely or indirectly optimises the following functions: * MapBlockMesh::MapBlockMesh * MapBlockMesh::getTileInfo * MapBlockMesh::makeFastFace * MapBlockMesh::getSmoothLightCombined
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3b6480c5b0
commit
577701cabd
5 changed files with 35 additions and 12 deletions
15
src/voxel.h
15
src/voxel.h
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@ -413,10 +413,21 @@ public:
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}
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// Stuff explodes if non-emerged area is touched with this.
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// Emerge first, and check VOXELFLAG_NO_DATA if appropriate.
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MapNode & getNodeRefUnsafe(v3s16 p)
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MapNode & getNodeRefUnsafe(const v3s16 &p)
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{
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return m_data[m_area.index(p)];
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}
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const MapNode & getNodeRefUnsafeCheckFlags(const v3s16 &p)
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{
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s32 index = m_area.index(p);
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if (m_flags[index] & VOXELFLAG_NO_DATA)
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return ContentIgnoreNode;
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return m_data[index];
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}
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u8 & getFlagsRefUnsafe(v3s16 p)
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{
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return m_flags[m_area.index(p)];
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@ -569,6 +580,8 @@ public:
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*/
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u8 *m_flags;
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static const MapNode ContentIgnoreNode;
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//TODO: Use these or remove them
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//TODO: Would these make any speed improvement?
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//bool m_pressure_route_valid;
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