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Avoid including client headers on server builds
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8 changed files with 25 additions and 5 deletions
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@ -30,6 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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// include the shadow mapper classes too
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#include "client/shadows/dynamicshadowsrender.h"
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#ifdef SERVER
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#error Do not include in server builds
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#endif
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struct VideoDriverInfo {
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std::string name;
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std::string friendly_name;
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