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Avoid including client headers on server builds

This commit is contained in:
sfan5 2024-03-17 22:55:37 +01:00
parent bc4ab8b99e
commit 5727d74d37
8 changed files with 25 additions and 5 deletions

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@ -30,6 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// include the shadow mapper classes too
#include "client/shadows/dynamicshadowsrender.h"
#ifdef SERVER
#error Do not include in server builds
#endif
struct VideoDriverInfo {
std::string name;
std::string friendly_name;