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Avoid including client headers on server builds

This commit is contained in:
sfan5 2024-03-17 22:55:37 +01:00
parent bc4ab8b99e
commit 5727d74d37
8 changed files with 25 additions and 5 deletions

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@ -36,9 +36,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "network/peerhandler.h"
#include "gameparams.h"
#include "clientdynamicinfo.h"
#include <fstream>
#include "util/numeric.h"
#ifdef SERVER
#error Do not include in server builds
#endif
#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
struct ClientEvent;