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working nicely
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parent
47a593b519
commit
571fb14f94
20 changed files with 938 additions and 396 deletions
32
src/test.cpp
32
src/test.cpp
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@ -133,11 +133,11 @@ struct TestMapNode
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MapNode n;
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// Default values
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assert(n.d == MATERIAL_AIR);
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assert(n.d == CONTENT_AIR);
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assert(n.getLight() == 0);
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// Transparency
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n.d = MATERIAL_AIR;
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n.d = CONTENT_AIR;
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assert(n.light_propagates() == true);
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n.d = 0;
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assert(n.light_propagates() == false);
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@ -243,11 +243,11 @@ struct TestVoxelManipulator
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MapNode n;
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//n.pressure = size.Y - y;
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if(*p == '#')
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n.d = MATERIAL_STONE;
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n.d = CONTENT_STONE;
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else if(*p == '.')
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n.d = MATERIAL_WATER;
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n.d = CONTENT_WATER;
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else if(*p == ' ')
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n.d = MATERIAL_AIR;
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n.d = CONTENT_AIR;
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else
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assert(0);
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v.setNode(v3s16(x,y,z), n);
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@ -262,8 +262,12 @@ struct TestVoxelManipulator
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v.print(dstream, VOXELPRINT_WATERPRESSURE);
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s16 highest_y = -32768;
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assert(v.getWaterPressure(v3s16(7, 1, 1), highest_y, 0) == -1);
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assert(highest_y == 3);
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/*
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NOTE: These are commented out because this behaviour is changed
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all the time
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*/
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//assert(v.getWaterPressure(v3s16(7, 1, 1), highest_y, 0) == -1);
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//assert(highest_y == 3);
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/*assert(v.getWaterPressure(v3s16(7, 1, 1), highest_y, 0) == 3);
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//assert(highest_y == 3);*/
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@ -365,11 +369,11 @@ struct TestMapBlock
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assert(b.getChangedFlag() == false);
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// All nodes should have been set to
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// .d=MATERIAL_AIR and .getLight() = 0
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// .d=CONTENT_AIR and .getLight() = 0
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for(u16 z=0; z<MAP_BLOCKSIZE; z++)
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for(u16 y=0; y<MAP_BLOCKSIZE; y++)
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for(u16 x=0; x<MAP_BLOCKSIZE; x++){
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assert(b.getNode(v3s16(x,y,z)).d == MATERIAL_AIR);
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assert(b.getNode(v3s16(x,y,z)).d == CONTENT_AIR);
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assert(b.getNode(v3s16(x,y,z)).getLight() == 0);
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}
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@ -385,7 +389,7 @@ struct TestMapBlock
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assert(b.isValidPositionParent(v3s16(0,0,0)) == true);
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assert(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true);
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n = b.getNodeParent(v3s16(0,MAP_BLOCKSIZE-1,0));
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assert(n.d == MATERIAL_AIR);
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assert(n.d == CONTENT_AIR);
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// ...but outside the block they should be invalid
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assert(b.isValidPositionParent(v3s16(-121,2341,0)) == false);
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@ -420,8 +424,8 @@ struct TestMapBlock
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n.d = 4;
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b.setNode(p, n);
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assert(b.getNode(p).d == 4);
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assert(b.getNodeMaterial(p) == 4);
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assert(b.getNodeMaterial(v3s16(-1,-1,0)) == 5);
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assert(b.getNodeTile(p) == 4);
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assert(b.getNodeTile(v3s16(-1,-1,0)) == 5);
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/*
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propagateSunlight()
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@ -442,7 +446,7 @@ struct TestMapBlock
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*/
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parent.position_valid = true;
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b.setIsUnderground(false);
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parent.node.d = MATERIAL_AIR;
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parent.node.d = CONTENT_AIR;
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parent.node.setLight(LIGHT_SUN);
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core::map<v3s16, bool> light_sources;
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// The bottom block is invalid, because we have a shadowing node
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@ -493,7 +497,7 @@ struct TestMapBlock
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for(u16 y=0; y<MAP_BLOCKSIZE; y++){
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for(u16 x=0; x<MAP_BLOCKSIZE; x++){
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MapNode n;
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n.d = MATERIAL_AIR;
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n.d = CONTENT_AIR;
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n.setLight(0);
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b.setNode(v3s16(x,y,z), n);
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}
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