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Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()

This commit is contained in:
Perttu Ahola 2012-01-02 16:19:52 +02:00
parent 2445cbbbdc
commit 56f55ab1af
4 changed files with 61 additions and 0 deletions

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@ -1928,6 +1928,18 @@ private:
return 0;
}
// getvelocity(self)
static int l_getvelocity(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
LuaEntitySAO *co = getluaobject(ref);
if(co == NULL) return 0;
// Do it
v3f v = co->getVelocity();
pushFloatPos(L, v);
return 1;
}
// setacceleration(self, {x=num, y=num, z=num})
static int l_setacceleration(lua_State *L)
{
@ -1953,6 +1965,31 @@ private:
return 1;
}
// setyaw(self, radians)
static int l_setyaw(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
LuaEntitySAO *co = getluaobject(ref);
if(co == NULL) return 0;
// pos
float yaw = luaL_checknumber(L, 2) * core::RADTODEG;
// Do it
co->setYaw(yaw);
return 0;
}
// getyaw(self)
static int l_getyaw(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
LuaEntitySAO *co = getluaobject(ref);
if(co == NULL) return 0;
// Do it
float yaw = co->getYaw() * core::DEGTORAD;
lua_pushnumber(L, yaw);
return 1;
}
// settexturemod(self, mod)
static int l_settexturemod(lua_State *L)
{
@ -2209,8 +2246,11 @@ const luaL_reg ObjectRef::methods[] = {
method(ObjectRef, get_hp),
// LuaEntitySAO-only
method(ObjectRef, setvelocity),
method(ObjectRef, getvelocity),
method(ObjectRef, setacceleration),
method(ObjectRef, getacceleration),
method(ObjectRef, setyaw),
method(ObjectRef, getyaw),
method(ObjectRef, settexturemod),
method(ObjectRef, setsprite),
method(ObjectRef, get_entity_name),