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Refactor some Lua API functions in preparation for async env

This commit is contained in:
sfan5 2022-04-09 14:47:59 +02:00
parent e6385e2ab7
commit 56a558baf8
8 changed files with 37 additions and 45 deletions

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@ -63,6 +63,8 @@ public:
virtual IRollbackManager* getRollbackManager() { return NULL; }
// Shorthands
// TODO: these should be made const-safe so that a const IGameDef* is
// actually usable
IItemDefManager *idef() { return getItemDefManager(); }
const NodeDefManager *ndef() { return getNodeDefManager(); }
ICraftDefManager *cdef() { return getCraftDefManager(); }