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Move RemotePlayer code to its own cpp/header
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parent
7bbd716426
commit
569b89b36f
15 changed files with 423 additions and 370 deletions
149
src/player.h
149
src/player.h
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@ -99,9 +99,7 @@ struct PlayerControl
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};
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class Map;
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class IGameDef;
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struct CollisionInfo;
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class PlayerSAO;
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struct HudElement;
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class Environment;
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@ -258,152 +256,5 @@ private:
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Mutex m_mutex;
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};
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enum RemotePlayerChatResult {
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RPLAYER_CHATRESULT_OK,
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RPLAYER_CHATRESULT_FLOODING,
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RPLAYER_CHATRESULT_KICK,
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};
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/*
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Player on the server
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*/
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class RemotePlayer : public Player
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{
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public:
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RemotePlayer(const char *name, IItemDefManager *idef);
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virtual ~RemotePlayer() {}
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void save(std::string savedir, IGameDef *gamedef);
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void deSerialize(std::istream &is, const std::string &playername);
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PlayerSAO *getPlayerSAO() { return m_sao; }
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void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
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void setPosition(const v3f &position);
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const RemotePlayerChatResult canSendChatMessage();
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void setHotbarItemcount(s32 hotbar_itemcount)
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{
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hud_hotbar_itemcount = hotbar_itemcount;
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}
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s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
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void overrideDayNightRatio(bool do_override, float ratio)
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{
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m_day_night_ratio_do_override = do_override;
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m_day_night_ratio = ratio;
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}
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void getDayNightRatio(bool *do_override, float *ratio)
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{
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*do_override = m_day_night_ratio_do_override;
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*ratio = m_day_night_ratio;
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}
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// Use a function, if isDead can be defined by other conditions
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bool isDead() const { return hp == 0; }
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void setHotbarImage(const std::string &name)
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{
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hud_hotbar_image = name;
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}
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std::string getHotbarImage() const
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{
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return hud_hotbar_image;
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}
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void setHotbarSelectedImage(const std::string &name)
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{
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hud_hotbar_selected_image = name;
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}
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const std::string &getHotbarSelectedImage() const
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{
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return hud_hotbar_selected_image;
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}
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// Deprecated
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f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
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// Deprecated
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f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
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void setSky(const video::SColor &bgcolor, const std::string &type,
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const std::vector<std::string> ¶ms)
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{
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m_sky_bgcolor = bgcolor;
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m_sky_type = type;
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m_sky_params = params;
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}
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void getSky(video::SColor *bgcolor, std::string *type,
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std::vector<std::string> *params)
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{
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*bgcolor = m_sky_bgcolor;
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*type = m_sky_type;
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*params = m_sky_params;
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}
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bool checkModified() const { return m_dirty || inventory.checkModified(); }
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void setModified(const bool x)
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{
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m_dirty = x;
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if (!x)
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inventory.setModified(x);
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}
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virtual void setBreath(u16 breath)
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{
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if (breath != m_breath)
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m_dirty = true;
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Player::setBreath(breath);
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}
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virtual void setPitch(f32 pitch)
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{
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if (pitch != m_pitch)
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m_dirty = true;
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Player::setPitch(pitch);
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}
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virtual void setYaw(f32 yaw)
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{
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if (yaw != m_yaw)
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m_dirty = true;
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Player::setYaw(yaw);
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}
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u16 protocol_version;
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private:
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/*
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serialize() writes a bunch of text that can contain
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any characters except a '\0', and such an ending that
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deSerialize stops reading exactly at the right point.
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*/
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void serialize(std::ostream &os);
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PlayerSAO *m_sao;
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bool m_dirty;
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static bool m_setting_cache_loaded;
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static float m_setting_chat_message_limit_per_10sec;
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static u16 m_setting_chat_message_limit_trigger_kick;
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u32 m_last_chat_message_sent;
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float m_chat_message_allowance;
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u16 m_message_rate_overhead;
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bool m_day_night_ratio_do_override;
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float m_day_night_ratio;
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std::string hud_hotbar_image;
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std::string hud_hotbar_selected_image;
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std::string m_sky_type;
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video::SColor m_sky_bgcolor;
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std::vector<std::string> m_sky_params;
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};
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#endif
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