mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Make node timers more efficient
This commit is contained in:
parent
27aff22a9b
commit
559dd99469
8 changed files with 125 additions and 77 deletions
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "irr_v3d.h"
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
NodeTimer provides per-node timed callback functionality.
|
||||
|
@ -36,8 +37,10 @@ class NodeTimer
|
|||
{
|
||||
public:
|
||||
NodeTimer(): timeout(0.), elapsed(0.) {}
|
||||
NodeTimer(f32 timeout_, f32 elapsed_):
|
||||
timeout(timeout_), elapsed(elapsed_) {}
|
||||
NodeTimer(const v3s16 &position_):
|
||||
timeout(0.), elapsed(0.), position(position_) {}
|
||||
NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_):
|
||||
timeout(timeout_), elapsed(elapsed_), position(position_) {}
|
||||
~NodeTimer() {}
|
||||
|
||||
void serialize(std::ostream &os) const;
|
||||
|
@ -45,6 +48,7 @@ public:
|
|||
|
||||
f32 timeout;
|
||||
f32 elapsed;
|
||||
v3s16 position;
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -54,37 +58,78 @@ public:
|
|||
class NodeTimerList
|
||||
{
|
||||
public:
|
||||
NodeTimerList() {}
|
||||
NodeTimerList(): m_next_trigger_time(-1.), m_time(0.) {}
|
||||
~NodeTimerList() {}
|
||||
|
||||
void serialize(std::ostream &os, u8 map_format_version) const;
|
||||
void deSerialize(std::istream &is, u8 map_format_version);
|
||||
|
||||
// Get timer
|
||||
NodeTimer get(v3s16 p){
|
||||
std::map<v3s16, NodeTimer>::iterator n = m_data.find(p);
|
||||
if(n == m_data.end())
|
||||
NodeTimer get(const v3s16 &p) {
|
||||
std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
|
||||
m_iterators.find(p);
|
||||
if (n == m_iterators.end())
|
||||
return NodeTimer();
|
||||
return n->second;
|
||||
NodeTimer t = n->second->second;
|
||||
t.elapsed = t.timeout - (n->second->first - m_time);
|
||||
return t;
|
||||
}
|
||||
// Deletes timer
|
||||
void remove(v3s16 p){
|
||||
m_data.erase(p);
|
||||
void remove(v3s16 p) {
|
||||
std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
|
||||
m_iterators.find(p);
|
||||
if(n != m_iterators.end()) {
|
||||
double removed_time = n->second->first;
|
||||
m_timers.erase(n->second);
|
||||
m_iterators.erase(n);
|
||||
// Yes, this is float equality, but it is not a problem
|
||||
// since we only test equality of floats as an ordered type
|
||||
// and thus we never lose precision
|
||||
if (removed_time == m_next_trigger_time) {
|
||||
if (m_timers.empty())
|
||||
m_next_trigger_time = -1.;
|
||||
else
|
||||
m_next_trigger_time = m_timers.begin()->first;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Undefined behaviour if there already is a timer
|
||||
void insert(NodeTimer timer) {
|
||||
v3s16 p = timer.position;
|
||||
double trigger_time = m_time + (double)(timer.timeout - timer.elapsed);
|
||||
std::multimap<double, NodeTimer>::iterator it =
|
||||
m_timers.insert(std::pair<double, NodeTimer>(
|
||||
trigger_time, timer
|
||||
));
|
||||
m_iterators.insert(
|
||||
std::pair<v3s16, std::multimap<double, NodeTimer>::iterator>(p, it));
|
||||
if (m_next_trigger_time == -1. || trigger_time < m_next_trigger_time)
|
||||
m_next_trigger_time = trigger_time;
|
||||
}
|
||||
// Deletes old timer and sets a new one
|
||||
void set(v3s16 p, NodeTimer t){
|
||||
m_data[p] = t;
|
||||
inline void set(const NodeTimer &timer) {
|
||||
remove(timer.position);
|
||||
insert(timer);
|
||||
}
|
||||
// Deletes all timers
|
||||
void clear(){
|
||||
m_data.clear();
|
||||
void clear() {
|
||||
m_timers.clear();
|
||||
m_iterators.clear();
|
||||
m_next_trigger_time = -1.;
|
||||
}
|
||||
|
||||
// A step in time. Returns map of elapsed timers.
|
||||
std::map<v3s16, NodeTimer> step(float dtime);
|
||||
inline double getNextTriggerTime() {
|
||||
return m_next_trigger_time;
|
||||
}
|
||||
|
||||
// Move forward in time, returns elapsed timers
|
||||
std::vector<NodeTimer> step(float dtime);
|
||||
|
||||
private:
|
||||
std::map<v3s16, NodeTimer> m_data;
|
||||
std::multimap<double, NodeTimer> m_timers;
|
||||
std::map<v3s16, std::multimap<double, NodeTimer>::iterator> m_iterators;
|
||||
double m_next_trigger_time;
|
||||
double m_time;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue