mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Display RTT (round trip time, ping) on client status text
This commit is contained in:
parent
5037efdea9
commit
558a133044
3 changed files with 12 additions and 2 deletions
|
@ -2025,14 +2025,15 @@ void the_game(
|
|||
"(% .1f, % .1f, % .1f)"
|
||||
" (% .3f < btime_jitter < % .3f"
|
||||
", dtime_jitter = % .1f %%"
|
||||
", v_range = %.1f)",
|
||||
", v_range = %.1f, RTT = %.3f)",
|
||||
player_position.X/BS,
|
||||
player_position.Y/BS,
|
||||
player_position.Z/BS,
|
||||
busytime_jitter1_min_sample,
|
||||
busytime_jitter1_max_sample,
|
||||
dtime_jitter1_max_fraction * 100.0,
|
||||
draw_control.wanted_range
|
||||
draw_control.wanted_range,
|
||||
client.getRTT()
|
||||
);
|
||||
|
||||
guitext2->setText(narrow_to_wide(temptext).c_str());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue