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Add LuaEntity on_death callback (#6177)
Add LuaEntity on_death callback This fixes #5474
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parent
ba959ce27f
commit
550c0404a8
5 changed files with 44 additions and 7 deletions
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@ -317,6 +317,9 @@ minetest.register_entity("experimental:testentity", {
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self.object:remove()
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hitter:add_to_inventory('craft testobject1 1')
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end,
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on_death = function(self, killer)
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print("testentity.on_death")
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end
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})
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--
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@ -398,11 +401,11 @@ minetest.register_abm({
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if ncpos ~= nil then
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return
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end
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if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
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return
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end
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pos.y = pos.y + 1
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n = minetest.get_node(pos)
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print(dump(n))
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@ -431,7 +434,7 @@ minetest.register_abm({
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return
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end
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nctime = clock
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s0 = ncstuff[ncq]
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ncq = s0[1]
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s1 = ncstuff[ncq]
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@ -477,15 +480,15 @@ minetest.register_node("experimental:tester_node_1", {
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experimental.print_to_everything("incorrect metadata found")
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end
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end,
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on_destruct = function(pos)
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experimental.print_to_everything("experimental:tester_node_1:on_destruct("..minetest.pos_to_string(pos)..")")
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end,
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after_destruct = function(pos)
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experimental.print_to_everything("experimental:tester_node_1:after_destruct("..minetest.pos_to_string(pos)..")")
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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experimental.print_to_everything("experimental:tester_node_1:after_dig_node("..minetest.pos_to_string(pos)..")")
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end,
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