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Add LuaEntity on_death callback (#6177)

Add LuaEntity on_death callback

This fixes #5474
This commit is contained in:
Loïc Blot 2017-07-27 11:32:35 +02:00 committed by GitHub
parent ba959ce27f
commit 550c0404a8
5 changed files with 44 additions and 7 deletions

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@ -3864,6 +3864,9 @@ Registered entities
* `tool_capabilities`: capability table of used tool (can be `nil`)
* `dir`: unit vector of direction of punch. Always defined. Points from
the puncher to the punched.
`on_death(self, killer)`
* Called when the object dies.
* `killer`: an `ObjectRef` (can be `nil`)
* `on_rightclick(self, clicker)`
* `get_staticdata(self)`
* Should return a string that will be passed to `on_activate` when