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Formspec: draw order and clipping for all elements (#8740)
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14 changed files with 825 additions and 455 deletions
64
src/gui/guiItemImage.cpp
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64
src/gui/guiItemImage.cpp
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiItemImage.h"
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#include "client/client.h"
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GUIItemImage::GUIItemImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
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s32 id, const core::rect<s32> &rectangle, const std::string &item_name,
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gui::IGUIFont *font, Client *client) :
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gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
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m_item_name(item_name), m_font(font), m_client(client), m_label(core::stringw())
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{
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}
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void GUIItemImage::draw()
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{
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if (!IsVisible)
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return;
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if (!m_client) {
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IGUIElement::draw();
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return;
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}
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IItemDefManager *idef = m_client->idef();
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ItemStack item;
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item.deSerialize(m_item_name, idef);
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// Viewport rectangle on screen
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core::rect<s32> rect = core::rect<s32>(AbsoluteRect);
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if (Parent->getType() == gui::EGUIET_BUTTON &&
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((irr::gui::IGUIButton *)Parent)->isPressed()) {
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#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 8)
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rect += core::dimension2d<s32>(0.05 * (float)rect.getWidth(),
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0.05 * (float)rect.getHeight());
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#else
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gui::IGUISkin *skin = Environment->getSkin();
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rect += core::dimension2d<s32>(
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skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X),
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skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y));
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#endif
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}
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drawItemStack(Environment->getVideoDriver(), m_font, item, rect,
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&AbsoluteClippingRect, m_client, IT_ROT_NONE);
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video::SColor color(255, 255, 255, 255);
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m_font->draw(m_label, rect, color, true, true, &AbsoluteClippingRect);
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IGUIElement::draw();
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}
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