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Biomes: Add vertical biome blend (#6853)

Add 'vertical blend' parameter to biome registration that defines how
many nodes above the biome's 'y max' limit the blend will extend.
This commit is contained in:
Paramat 2018-01-04 23:10:55 +00:00 committed by Loïc Blot
parent ff2ceed381
commit 549cfd9db8
4 changed files with 38 additions and 19 deletions

View file

@ -4989,18 +4989,18 @@ Definition tables
y_min = 1,
y_max = 31000,
-- ^ Lower and upper limits for biome.
vertical_blend = 8,
-- ^ Vertical distance in nodes above 'y_max' over which the biome will
-- ^ blend with the biome above.
-- ^ Set to 0 for no vertical blend. Defaults to 0.
heat_point = 0,
humidity_point = 50,
-- ^ Characteristic average temperature and humidity for the biome.
-- ^ These values create 'biome points' on a voronoi diagram that has heat
-- ^ and humidity as axes. The resulting voronoi cells determine which
-- ^ heat/humidity points belong to which biome, and therefore determine
-- ^ the area and location of each biome in the world.
-- ^ The biome points need to be carefully and evenly spaced on the voronoi
-- ^ diagram to result in roughly equal size biomes.
-- ^ Characteristic temperature and humidity for the biome.
-- ^ These values create 'biome points' on a voronoi diagram with heat and
-- ^ humidity as axes. The resulting voronoi cells determine the
-- ^ distribution of the biomes.
-- ^ Heat and humidity have average values of 50, vary mostly between
-- ^ 0 and 100 but also often exceed these values.
-- ^ Heat is not in degrees Celsius, both values are abstract.
-- ^ 0 and 100 but can exceed these values.
}
### Decoration definition (`register_decoration`)