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Dungeons: Fix duplication of y limit parameters (#7359)
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@ -883,8 +883,6 @@ void MapgenBasic::generateDungeons(s16 max_stone_y)
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dp.corridor_len_max = 13;
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dp.rooms_min = 2;
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dp.rooms_max = 16;
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dp.y_min = -MAX_MAP_GENERATION_LIMIT;
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dp.y_max = MAX_MAP_GENERATION_LIMIT;
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dp.np_density = nparams_dungeon_density;
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dp.np_alt_wall = nparams_dungeon_alt_wall;
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