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Dungeons: Fix duplication of y limit parameters (#7359)
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@ -56,8 +56,6 @@ struct DungeonParams {
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v3s16 room_size_large_max;
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u16 rooms_min;
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u16 rooms_max;
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s16 y_min;
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s16 y_max;
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GenNotifyType notifytype;
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NoiseParams np_density;
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