From 538b8b9b3457bb492b2b10a4acf869ad0ca98c26 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Thu, 29 Aug 2024 16:01:29 +0200 Subject: [PATCH] Avoid unsafety with stack-allocated mesh buffer --- src/client/hud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/hud.cpp b/src/client/hud.cpp index 007421f7a..1521e62f8 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -154,7 +154,7 @@ Hud::Hud(Client *client, LocalPlayer *player, b.getMaterial().Lighting = false; b.getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; - b.setHardwareMappingHint(scene::EHM_STATIC); + //b.setHardwareMappingHint(scene::EHM_STATIC); // FIXME: incorrectly stack allocated, not safe! } void Hud::readScalingSetting()