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fully working i guess

This commit is contained in:
Perttu Ahola 2011-02-11 19:55:42 +02:00
parent 804b2647ce
commit 52d99fef31
16 changed files with 358 additions and 122 deletions

View file

@ -1741,10 +1741,10 @@ ServerMap::ServerMap(std::string savedir):
//m_chunksize = 2;
// TODO: Save to and load from a file
m_seed = (((u64)myrand()<<0)%0x7fff)
+ (((u64)myrand()<<16)%0x7fff)
+ (((u64)myrand()<<32)%0x7fff)
+ (((u64)myrand()<<48)%0x7fff);
m_seed = (((u64)(myrand()%0xffff)<<0)
+ ((u64)(myrand()%0xffff)<<16)
+ ((u64)(myrand()%0xffff)<<32)
+ ((u64)(myrand()%0xffff)<<48));
/*
Experimental and debug stuff
@ -1774,16 +1774,24 @@ ServerMap::ServerMap(std::string savedir):
}
else
{
// Load master heightmap
loadMasterHeightmap();
// Load map metadata (seed, chunksize)
loadMapMeta();
// Load sector (0,0) and throw and exception on fail
// Load chunk metadata
loadChunkMeta();
/*// Load sector (0,0) and throw and exception on fail
if(loadSectorFull(v2s16(0,0)) == false)
throw LoadError("Failed to load sector (0,0)");
throw LoadError("Failed to load sector (0,0)");*/
dstream<<DTIME<<"Server: Successfully loaded master "
"heightmap and sector (0,0) from "<<savedir<<
/*dstream<<DTIME<<"Server: Successfully loaded chunk "
"metadata and sector (0,0) from "<<savedir<<
", assuming valid save directory."
<<std::endl;*/
dstream<<DTIME<<"INFO: Server: Successfully loaded map "
<<"and chunk metadata from "<<savedir
<<", assuming valid save directory."
<<std::endl;
m_map_saving_enabled = true;
@ -1798,13 +1806,13 @@ ServerMap::ServerMap(std::string savedir):
}
catch(std::exception &e)
{
dstream<<DTIME<<"Server: Failed to load map from "<<savedir
dstream<<DTIME<<"WARNING: Server: Failed to load map from "<<savedir
<<", exception: "<<e.what()<<std::endl;
dstream<<DTIME<<"Please remove the map or fix it."<<std::endl;
dstream<<DTIME<<"WARNING: Map saving will be disabled."<<std::endl;
dstream<<"Please remove the map or fix it."<<std::endl;
dstream<<"WARNING: Map saving will be disabled."<<std::endl;
}
dstream<<DTIME<<"Initializing new map."<<std::endl;
dstream<<DTIME<<"INFO: Initializing new map."<<std::endl;
// Create zero sector
emergeSector(v2s16(0,0));
@ -2062,6 +2070,8 @@ double base_rock_level_2d(u64 seed, v2s16 p)
return h;
}
#define VMANIP_FLAG_DUNGEON VOXELFLAG_CHECKED1
/*
This is the main map generation method
*/
@ -2195,6 +2205,9 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
vmanip.initialEmerge(bigarea_blocks_min, bigarea_blocks_max);
}
// Clear all flags
vmanip.clearFlag(0xff);
TimeTaker timer_generate("generateChunkRaw() generate");
// Maximum height of the stone surface and obstacles.
@ -2414,7 +2427,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
/*
Make dungeons
*/
u32 dungeons_count = relative_volume / 600000;
u32 dungeons_count = relative_volume / 400000;
u32 bruises_count = relative_volume * stone_surface_max_y / 40000000;
if(stone_surface_max_y < WATER_LEVEL)
bruises_count = 0;
@ -2424,7 +2437,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
{
s16 min_tunnel_diameter = 2;
s16 max_tunnel_diameter = 6;
u16 tunnel_routepoints = 15;
u16 tunnel_routepoints = 25;
bool bruise_surface = (jj < bruises_count);
@ -2464,14 +2477,14 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
of -= v3s16(1,0,1) * more;
s16 route_y_min = 0;
//s16 route_y_max = ar.Y-1;
s16 route_y_max = -of.Y + stone_surface_max_y + max_tunnel_diameter/2;
// If dungeons
// Allow half a diameter + 7 over stone surface
s16 route_y_max = -of.Y + stone_surface_max_y + max_tunnel_diameter/2 + 7;
/*// If dungeons, don't go through surface too often
if(bruise_surface == false)
{
// Don't go through surface too often
route_y_max -= myrand_range(0, max_tunnel_diameter*2);
}
route_y_max -= myrand_range(0, max_tunnel_diameter*2);*/
// Limit maximum to area
route_y_max = rangelim(route_y_max, 0, ar.Y-1);
if(bruise_surface)
@ -2489,10 +2502,24 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
/*dstream<<"route_y_min = "<<route_y_min
<<", route_y_max = "<<route_y_max<<std::endl;*/
s16 route_start_y_min = route_y_min;
s16 route_start_y_max = route_y_max;
// Start every 2nd dungeon from surface
bool coming_from_surface = (jj % 2 == 0 && bruise_surface == false);
if(coming_from_surface)
{
route_start_y_min = -of.Y + stone_surface_max_y + 5;
}
route_start_y_min = rangelim(route_start_y_min, 0, ar.Y-1);
route_start_y_max = rangelim(route_start_y_max, 0, ar.Y-1);
// Randomize starting position
v3f orp(
(float)(myrand()%ar.X)+0.5,
(float)(myrand_range(route_y_min, route_y_max))+0.5,
(float)(myrand_range(route_start_y_min, route_start_y_max))+0.5,
(float)(myrand()%ar.Z)+0.5
);
@ -2509,18 +2536,35 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
s16 max_d = max_tunnel_diameter;
s16 rs = myrand_range(min_d, max_d);
v3s16 maxlen(15, 5, 15);
v3s16 maxlen;
if(bruise_surface)
{
maxlen = v3s16(rs*7,rs*7,rs*7);
}
else
{
maxlen = v3s16(15, myrand_range(1, 20), 15);
}
v3f vec;
if(coming_from_surface && j < 3)
{
vec = v3f(
(float)(myrand()%(maxlen.X*2))-(float)maxlen.X,
(float)(myrand()%(maxlen.Y*1))-(float)maxlen.Y,
(float)(myrand()%(maxlen.Z*2))-(float)maxlen.Z
);
}
else
{
vec = v3f(
(float)(myrand()%(maxlen.X*2))-(float)maxlen.X,
(float)(myrand()%(maxlen.Y*2))-(float)maxlen.Y,
(float)(myrand()%(maxlen.Z*2))-(float)maxlen.Z
);
}
v3f vec(
(float)(myrand()%(maxlen.X*2))-(float)maxlen.X,
(float)(myrand()%(maxlen.Y*2))-(float)maxlen.Y,
(float)(myrand()%(maxlen.Z*2))-(float)maxlen.Z
);
v3f rp = orp + vec;
if(rp.X < 0)
rp.X = 0;
@ -2553,7 +2597,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
//s16 si2 = rs - MYMAX(0, maxabsxz-rs/4);
s16 si2 = rs - MYMAX(0, maxabsxz-rs/7);
//s16 si2 = rs - abs(x0);
for(s16 y0=-si2+1+1; y0<=si2-1; y0++)
for(s16 y0=-si2+1+2; y0<=si2-1; y0++)
{
s16 z = cp.Z + z0;
s16 y = cp.Y + y0;
@ -2580,6 +2624,12 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
// water afterwards
u32 i = vmanip.m_area.index(p);
vmanip.m_data[i] = airnode;
if(bruise_surface == false)
{
// Set tunnel flag
vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON;
}
}
}
}
@ -3000,13 +3050,17 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
break;
}
n->d = CONTENT_WATERSOURCE;
n->setLight(LIGHTBANK_DAY, light);
// Make water only not in dungeons
if(!(vmanip.m_flags[i]&VMANIP_FLAG_DUNGEON))
{
n->d = CONTENT_WATERSOURCE;
//n->setLight(LIGHTBANK_DAY, light);
// Add to transforming liquid queue (in case it'd
// start flowing)
v3s16 p = v3s16(p2d.X, y, p2d.Y);
m_transforming_liquid.push_back(p);
// Add to transforming liquid queue (in case it'd
// start flowing)
v3s16 p = v3s16(p2d.X, y, p2d.Y);
m_transforming_liquid.push_back(p);
}
// Next one
vmanip.m_area.add_y(em, i, -1);
@ -3519,6 +3573,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
//TimeTaker timer("generateChunkRaw() blitBackAll");
vmanip.blitBackAll(&changed_blocks);
}
/*
Update day/night difference cache of the MapBlocks
*/
@ -3553,14 +3608,22 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
}
/*
Set central chunk non-volatile and return it
Set central chunk non-volatile
*/
MapChunk *chunk = getChunk(chunkpos);
assert(chunk);
// Set non-volatile
//chunk->setIsVolatile(false);
chunk->setGenLevel(GENERATED_FULLY);
// Return it
/*
Save changed parts of map
*/
save(true);
/*
Return central chunk (which was requested)
*/
return chunk;
}
@ -4543,7 +4606,8 @@ void ServerMap::save(bool only_changed)
dstream<<DTIME<<"ServerMap: Saving whole map, this can take time."
<<std::endl;
saveMasterHeightmap();
saveMapMeta();
saveChunkMeta();
u32 sector_meta_count = 0;
u32 block_count = 0;
@ -4601,8 +4665,9 @@ void ServerMap::loadAll()
{
DSTACK(__FUNCTION_NAME);
dstream<<DTIME<<"ServerMap: Loading map..."<<std::endl;
loadMasterHeightmap();
loadMapMeta();
loadChunkMeta();
std::vector<fs::DirListNode> list = fs::GetDirListing(m_savedir+"/sectors/");
@ -4657,6 +4722,7 @@ void ServerMap::loadAll()
dstream<<DTIME<<"ServerMap: Map loaded."<<std::endl;
}
#if 0
void ServerMap::saveMasterHeightmap()
{
DSTACK(__FUNCTION_NAME);
@ -4685,6 +4751,163 @@ void ServerMap::loadMasterHeightmap()
if(is.good() == false)
throw FileNotGoodException("Cannot open master heightmap");*/
}
#endif
void ServerMap::saveMapMeta()
{
DSTACK(__FUNCTION_NAME);
dstream<<"INFO: ServerMap::saveMapMeta(): "
<<"seed="<<m_seed<<", chunksize="<<m_chunksize
<<std::endl;
createDir(m_savedir);
std::string fullpath = m_savedir + "/meta.txt";
std::ofstream os(fullpath.c_str(), std::ios_base::binary);
if(os.good() == false)
{
dstream<<"ERROR: ServerMap::saveMapMeta(): "
<<"could not open"<<fullpath<<std::endl;
throw FileNotGoodException("Cannot open chunk metadata");
}
Settings params;
params.setU64("seed", m_seed);
params.setS32("chunksize", m_chunksize);
params.writeLines(os);
os<<"[end_of_params]\n";
}
void ServerMap::loadMapMeta()
{
DSTACK(__FUNCTION_NAME);
dstream<<"INFO: ServerMap::loadMapMeta(): Loading chunk metadata"
<<std::endl;
std::string fullpath = m_savedir + "/meta.txt";
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
if(is.good() == false)
{
dstream<<"ERROR: ServerMap::loadMapMeta(): "
<<"could not open"<<fullpath<<std::endl;
throw FileNotGoodException("Cannot open chunk metadata");
}
Settings params;
for(;;)
{
if(is.eof())
throw SerializationError
("ServerMap::loadMapMeta(): [end_of_params] not found");
std::string line;
std::getline(is, line);
std::string trimmedline = trim(line);
if(trimmedline == "[end_of_params]")
break;
params.parseConfigLine(line);
}
m_seed = params.getU64("seed");
m_chunksize = params.getS32("chunksize");
dstream<<"INFO: ServerMap::loadMapMeta(): "
<<"seed="<<m_seed<<", chunksize="<<m_chunksize
<<std::endl;
}
void ServerMap::saveChunkMeta()
{
DSTACK(__FUNCTION_NAME);
u32 count = m_chunks.size();
dstream<<"INFO: ServerMap::saveChunkMeta(): Saving metadata of "
<<count<<" chunks"<<std::endl;
createDir(m_savedir);
std::string fullpath = m_savedir + "/chunk_meta";
std::ofstream os(fullpath.c_str(), std::ios_base::binary);
if(os.good() == false)
{
dstream<<"ERROR: ServerMap::saveChunkMeta(): "
<<"could not open"<<fullpath<<std::endl;
throw FileNotGoodException("Cannot open chunk metadata");
}
u8 version = 0;
// Write version
os.write((char*)&version, 1);
u8 buf[4];
// Write count
writeU32(buf, count);
os.write((char*)buf, 4);
for(core::map<v2s16, MapChunk*>::Iterator
i = m_chunks.getIterator();
i.atEnd()==false; i++)
{
v2s16 p = i.getNode()->getKey();
MapChunk *chunk = i.getNode()->getValue();
// Write position
writeV2S16(buf, p);
os.write((char*)buf, 4);
// Write chunk data
chunk->serialize(os, version);
}
}
void ServerMap::loadChunkMeta()
{
DSTACK(__FUNCTION_NAME);
dstream<<"INFO: ServerMap::loadChunkMeta(): Loading chunk metadata"
<<std::endl;
std::string fullpath = m_savedir + "/chunk_meta";
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
if(is.good() == false)
{
dstream<<"ERROR: ServerMap::loadChunkMeta(): "
<<"could not open"<<fullpath<<std::endl;
throw FileNotGoodException("Cannot open chunk metadata");
}
u8 version = 0;
// Read version
is.read((char*)&version, 1);
u8 buf[4];
// Read count
is.read((char*)buf, 4);
u32 count = readU32(buf);
dstream<<"INFO: ServerMap::loadChunkMeta(): Loading metadata of "
<<count<<" chunks"<<std::endl;
for(u32 i=0; i<count; i++)
{
v2s16 p;
MapChunk *chunk = new MapChunk();
// Read position
is.read((char*)buf, 4);
p = readV2S16(buf);
// Read chunk data
chunk->deSerialize(is, version);
m_chunks.insert(p, chunk);
}
}
void ServerMap::saveSectorMeta(ServerMapSector *sector)
{