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Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
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18 changed files with 928 additions and 740 deletions
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@ -506,7 +506,12 @@ minetest.register_on_respawnplayer(func(ObjectRef))
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^ currently called _before_ repositioning of player occurs
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minetest.register_on_chat_message(func(name, message))
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minetest.register_chatcommand(cmd, chatcommand definition)
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minetest.register_privilege(name, description)
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minetest.register_privilege(name, definition)
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^ definition: "description text"
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^ definition: {
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description = "description text",
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give_to_singleplayer = boolean, -- default: true
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}
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minetest.register_authentication_handler(handler)
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^ See minetest.builtin_auth_handler in builtin.lua for reference
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@ -516,13 +521,20 @@ minetest.setting_getbool(name) -> boolean value or nil
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minetest.add_to_creative_inventory(itemstring)
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Authentication:
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minetest.notify_authentication_modified(name)
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^ Should be called by the authentication handler if privileges change.
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^ To report everybody, set name=nil.
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minetest.get_password_hash(name, raw_password)
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minetest.set_player_password(name, password_hash)
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^ Convert a name-password pair to a password hash that minetest can use
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minetest.string_to_privs(str) -> {priv1=true,...}
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minetest.privs_to_string(privs) -> "priv1,priv2,..."
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^ Convert between two privilege representations
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minetest.set_player_password(name, password_hash)
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minetest.set_player_privs(name, {priv1=true,...})
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minetest.get_player_privs(name) -> {priv1=true,...}
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^ These call the authentication handler
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minetest.check_player_privs(name, {priv1=true,...}) -> bool, missing_privs
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^ A quickhand for checking privileges
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Chat:
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minetest.chat_send_all(text)
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