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WIP matrix & rotation lua APIs

This commit is contained in:
Lars Mueller 2025-05-10 20:38:44 +02:00
parent a87ce1bad7
commit 513532a93c
15 changed files with 1509 additions and 5 deletions

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@ -3,6 +3,8 @@
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#include "scripting_server.h"
#include "lua_api/l_rotation.h"
#include "lua_api/l_matrix4.h"
#include "server.h"
#include "log.h"
#include "settings.h"
@ -141,6 +143,8 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
LuaRaycast::Register(L);
LuaSecureRandom::Register(L);
LuaVoxelManip::Register(L);
LuaRotation::Register(L);
LuaMatrix4::Register(L);
NodeMetaRef::Register(L);
NodeTimerRef::Register(L);
ObjectRef::Register(L);
@ -179,6 +183,8 @@ void ServerScripting::InitializeAsync(lua_State *L, int top)
LuaSecureRandom::Register(L);
LuaVoxelManip::Register(L);
LuaSettings::Register(L);
LuaRotation::Register(L);
LuaMatrix4::Register(L);
// globals data
auto *data = ModApiBase::getServer(L)->m_lua_globals_data.get();