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Add get_server_max_lag() (#11671)
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@ -33,6 +33,9 @@ private:
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// get_server_uptime()
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static int l_get_server_uptime(lua_State *L);
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// get_server_max_lag()
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static int l_get_server_max_lag(lua_State *L);
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// get_worldpath()
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static int l_get_worldpath(lua_State *L);
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