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Fix issues with earlier CSM HUD commit (#6940)

The CSM HUD PR caused some strange behavior including aborts due to parts of it using some slightly hacky code, the event refactor changing how events are processed and a minor oversight.
This commit is contained in:
red-001 2018-01-26 15:05:47 +00:00 committed by Loïc Blot
parent 3a5959ae6b
commit 4f688d5616
4 changed files with 15 additions and 15 deletions

View file

@ -116,7 +116,7 @@ struct ClientEvent
} delete_particlespawner;
struct
{
u32 id;
u32 server_id;
u8 type;
v2f *pos;
std::string *name;