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Add persistent unique identifiers for objects (#14135)

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sfence 2025-07-09 10:40:26 +02:00 committed by GitHub
parent e0f8243629
commit 4f42b4308c
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20 changed files with 257 additions and 19 deletions

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@ -406,17 +406,13 @@ void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
/*
* How ObjectRefs are handled in Lua:
* When an active object is created, an ObjectRef is created on the Lua side
* and stored in core.object_refs[id].
* and stored in core.object_refs[id] and in core.objects_by_guids[GUID].
* Methods that require an ObjectRef to a certain object retrieve it from that
* table instead of creating their own.(*)
* table instead of creating their own.
* When an active object is removed, the existing ObjectRef is invalidated
* using ::set_null() and removed from the core.object_refs table.
* (*) An exception to this are NULL ObjectRefs and anonymous ObjectRefs
* for objects without ID.
* It's unclear what the latter are needed for and their use is problematic
* since we lose control over the ref and the contained pointer.
* using ::set_null() and removed from the core.object_refs and
* core.object_by_guids tables.
*/
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
{
SCRIPTAPI_PRECHECKHEADER
@ -434,8 +430,20 @@ void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
// object_refs[id] = object
lua_pushinteger(L, cobj->getId()); // Push id
lua_pushvalue(L, object); // Copy object to top of stack
lua_pushvalue(L, object);
lua_settable(L, objectstable);
// Get core.objects_by_guid table
lua_getglobal(L, "core");
lua_getfield(L, -1, "objects_by_guid");
luaL_checktype(L, -1, LUA_TTABLE);
objectstable = lua_gettop(L);
// objects_by_guid[guid] = object
auto guid = cobj->getGUID();
assert(!guid.empty());
lua_pushvalue(L, object);
lua_setfield(L, objectstable, guid.c_str());
}
void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
@ -445,6 +453,8 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
// Get core.object_refs table
lua_getglobal(L, "core");
int core = lua_gettop(L);
lua_getfield(L, -1, "object_refs");
luaL_checktype(L, -1, LUA_TTABLE);
int objectstable = lua_gettop(L);
@ -460,6 +470,15 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
lua_pushinteger(L, cobj->getId()); // Push id
lua_pushnil(L);
lua_settable(L, objectstable);
// Get core.objects_by_guid
lua_getfield(L, core, "objects_by_guid");
luaL_checktype(L, -1, LUA_TTABLE);
objectstable = lua_gettop(L);
// Set objects_by_guid[guid] = nil
lua_pushnil(L);
lua_setfield(L, objectstable, cobj->getGUID().c_str());
}
void ScriptApiBase::objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj)

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@ -119,6 +119,20 @@ int ObjectRef::l_is_valid(lua_State *L)
return 1;
}
// get_guid()
int ObjectRef::l_get_guid(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
ObjectRef *ref = checkObject<ObjectRef>(L, 1);
ServerActiveObject *sao = getobject(ref);
if (sao == nullptr)
return 0;
std::string guid = sao->getGUID();
lua_pushlstring(L, guid.c_str(), guid.size());
return 1;
}
// get_pos(self)
int ObjectRef::l_get_pos(lua_State *L)
{
@ -2838,6 +2852,7 @@ luaL_Reg ObjectRef::methods[] = {
// ServerActiveObject
luamethod(ObjectRef, remove),
luamethod(ObjectRef, is_valid),
luamethod(ObjectRef, get_guid),
luamethod_aliased(ObjectRef, get_pos, getpos),
luamethod_aliased(ObjectRef, set_pos, setpos),
luamethod(ObjectRef, add_pos),

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@ -61,6 +61,9 @@ private:
// is_valid(self)
static int l_is_valid(lua_State *L);
// get_guid()
static int l_get_guid(lua_State *L);
// get_pos(self)
static int l_get_pos(lua_State *L);

View file

@ -62,6 +62,9 @@ ServerScripting::ServerScripting(Server* server):
lua_newtable(L);
lua_setfield(L, -2, "object_refs");
lua_newtable(L);
lua_setfield(L, -2, "objects_by_guid");
lua_newtable(L);
lua_setfield(L, -2, "luaentities");