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Add persistent unique identifiers for objects (#14135)

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sfence 2025-07-09 10:40:26 +02:00 committed by GitHub
parent e0f8243629
commit 4f42b4308c
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20 changed files with 257 additions and 19 deletions

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@ -255,3 +255,17 @@ local function test_item_drop(_, pos)
assert(itemstack_ret:equals(itemstack_src))
end
unittests.register("test_item_drop", test_item_drop, {map=true})
local function test_entity_guid(_, pos)
local obj0 = core.add_entity(pos, "unittests:dummy")
local obj1 = core.add_entity(pos, "unittests:dummy")
assert(obj0 ~= obj1)
assert(obj0:get_guid() ~= obj1:get_guid())
assert(core.objects_by_guid[obj0:get_guid()] == obj0)
assert(core.objects_by_guid[obj1:get_guid()] == obj1)
obj0:remove()
obj1:remove()
end
unittests.register("test_entity_guid", test_entity_guid, {map=true})

View file

@ -204,3 +204,12 @@ local function run_player_hotbar_clamp_tests(player)
player:hud_set_hotbar_itemcount(old_bar_size)
end
unittests.register("test_player_hotbar_clamp", run_player_hotbar_clamp_tests, {player=true})
--
-- Player GUID
--
local function test_player_guid(player)
assert(player:get_guid() == player:get_player_name())
assert(core.objects_by_guid[player:get_guid()] == player)
end
unittests.register("test_player_guid", test_player_guid, {player=true})