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LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate 3d noise with a buffer created for 2d
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2 changed files with 12 additions and 16 deletions
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@ -30,7 +30,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class LuaPerlinNoise : public ModApiBase {
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private:
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NoiseParams np;
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static const char className[];
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static const luaL_reg methods[];
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@ -59,8 +58,9 @@ public:
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LuaPerlinNoiseMap
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*/
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class LuaPerlinNoiseMap : public ModApiBase {
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NoiseParams m_noise_params;
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NoiseParams np;
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Noise *noise;
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bool m_is3d;
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static const char className[];
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static const luaL_reg methods[];
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