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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -56,6 +56,7 @@ typedef int socket_t;
#include <string.h>
#include <errno.h>
#include <sstream>
#include <iomanip>
#include "util/string.h"
#include "util/numeric.h"
@ -392,9 +393,10 @@ void UDPSocket::Send(const Address & destination, const void * data, int size)
for(int i = 0; i < size && i < 20; i++)
{
if(i % 2 == 0)
DEBUGPRINT(" ");
dstream << " ";
unsigned int a = ((const unsigned char *) data)[i];
DEBUGPRINT("%.2X", a);
dstream << std::hex << std::setw(2) << std::setfill('0')
<< a;
}
if(size > 20)
@ -494,9 +496,10 @@ int UDPSocket::Receive(Address & sender, void * data, int size)
for(int i = 0; i < received && i < 20; i++)
{
if(i % 2 == 0)
DEBUGPRINT(" ");
dstream << " ";
unsigned int a = ((const unsigned char *) data)[i];
DEBUGPRINT("%.2X", a);
dstream << std::hex << std::setw(2) << std::setfill('0')
<< a;
}
if(received > 20)
dstream << "...";