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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -20,20 +20,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef L_PARTICLES_H_
#define L_PARTICLES_H_
extern "C" {
#include <lua.h>
#include <lauxlib.h>
}
#include "lua_api/l_base.h"
class ModApiParticles : public ModApiBase {
public:
bool Initialize(lua_State *L, int top);
private:
static int l_add_particle(lua_State *L);
static int l_add_particlespawner(lua_State *L);
static int l_delete_particlespawner(lua_State *L);
public:
static void Initialize(lua_State *L, int top);
};
#endif // L_PARTICLES_H_
#endif /* L_PARTICLES_H_ */