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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -20,10 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef L_OBJECT_H_
#define L_OBJECT_H_
extern "C" {
#include <lua.h>
#include <lauxlib.h>
}
#include "lua_api/l_base.h"
#include "irrlichttypes.h"
class ServerActiveObject;
class LuaEntitySAO;
@ -34,8 +32,7 @@ class Player;
ObjectRef
*/
class ObjectRef
{
class ObjectRef : public ModApiBase {
private:
ServerActiveObject *m_object;