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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -19,20 +19,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef L_NODEMETA_H_
#define L_NODEMETA_H_
extern "C" {
#include <lua.h>
#include <lauxlib.h>
}
#include "lua_api/l_base.h"
#include "irrlichttypes_bloated.h"
#include "environment.h"
#include "nodemetadata.h"
class ServerEnvironment;
class NodeMetadata;
/*
NodeMetaRef
*/
class NodeMetaRef
{
class NodeMetaRef : public ModApiBase {
private:
v3s16 m_p;
ServerEnvironment *m_env;
@ -90,4 +87,4 @@ public:
static void Register(lua_State *L);
};
#endif //L_NODEMETA_H_
#endif /* L_NODEMETA_H_ */