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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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153 changed files with 3725 additions and 3625 deletions
43
src/script/lua_api/l_internal.h
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43
src/script/lua_api/l_internal.h
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/******************************************************************************/
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/******************************************************************************/
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/* WARNING!!!! do NOT add this header in any include file or any code file */
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/* not being a modapi file!!!!!!!! */
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/******************************************************************************/
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/******************************************************************************/
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#ifndef L_INTERNAL_H_
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#define L_INTERNAL_H_
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#include "common/c_internal.h"
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#define luamethod(class, name) {#name, class::l_##name}
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#define API_FCT(name) registerFunction(L,#name,l_##name,top)
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#if (defined(WIN32) || defined(_WIN32_WCE))
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#define NO_MAP_LOCK_REQUIRED
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#else
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#include "main.h"
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#include "profiler.h"
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#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
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#endif
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#endif /* L_INTERNAL_H_ */
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