mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
This commit is contained in:
parent
6228d634fb
commit
4e1f50035e
153 changed files with 3725 additions and 3625 deletions
|
@ -20,19 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#ifndef L_CRAFT_H_
|
||||
#define L_CRAFT_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
}
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "craftdef.h"
|
||||
|
||||
struct CraftReplacements;
|
||||
|
||||
class ModApiCraft : public ModApiBase {
|
||||
public:
|
||||
ModApiCraft();
|
||||
bool Initialize(lua_State* L, int top);
|
||||
private:
|
||||
static int l_register_craft(lua_State *L);
|
||||
static int l_get_craft_recipe(lua_State *L);
|
||||
|
@ -47,6 +42,9 @@ private:
|
|||
int &width, std::vector<std::string> &recipe);
|
||||
|
||||
static struct EnumString es_CraftMethod[];
|
||||
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
};
|
||||
|
||||
#endif /* L_CRAFT_H_ */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue