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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

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@ -21,14 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MODS_HEADER
#include "irrlichttypes.h"
#include <irrList.h>
#include <list>
#include <set>
#include <vector>
#include <string>
#include <map>
#include <exception>
#include <list>
#include "json/json.h"
#include "config.h"
@ -152,10 +150,9 @@ private:
// exists. A name conflict happens when two or more mods
// at the same level have the same name but different paths.
// Levels (mods in higher levels override mods in lower levels):
// 1. common mod in modpack; 2. common mod;
// 3. game mod in modpack; 4. game mod;
// 5. world mod in modpack; 6. world mod;
// 7. addon mod in modpack; 8. addon mod.
// 1. game mod in modpack; 2. game mod;
// 3. world mod in modpack; 4. world mod;
// 5. addon mod in modpack; 6. addon mod.
std::set<std::string> m_name_conflicts;
};