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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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153 changed files with 3725 additions and 3625 deletions
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@ -21,14 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define MODS_HEADER
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#include "irrlichttypes.h"
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#include <irrList.h>
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#include <list>
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#include <set>
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#include <vector>
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#include <string>
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#include <map>
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#include <exception>
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#include <list>
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#include "json/json.h"
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#include "config.h"
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@ -152,10 +150,9 @@ private:
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// exists. A name conflict happens when two or more mods
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// at the same level have the same name but different paths.
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// Levels (mods in higher levels override mods in lower levels):
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// 1. common mod in modpack; 2. common mod;
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// 3. game mod in modpack; 4. game mod;
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// 5. world mod in modpack; 6. world mod;
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// 7. addon mod in modpack; 8. addon mod.
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// 1. game mod in modpack; 2. game mod;
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// 3. world mod in modpack; 4. world mod;
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// 5. addon mod in modpack; 6. addon mod.
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std::set<std::string> m_name_conflicts;
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};
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