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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -20,9 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef MAP_HEADER
#define MAP_HEADER
#include <jmutex.h>
#include <jmutexautolock.h>
#include <jthread.h>
#include <iostream>
#include <sstream>
#include <set>
@ -33,11 +30,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapnode.h"
#include "constants.h"
#include "voxel.h"
#include "mapgen.h" //for MapgenParams
#include "modifiedstate.h"
#include "util/container.h"
#include "nodetimer.h"
#include "environment.h"
extern "C" {
#include "sqlite3.h"
@ -51,7 +46,9 @@ class NodeMetadata;
class IGameDef;
class IRollbackReportSink;
class EmergeManager;
class ServerEnvironment;
struct BlockMakeData;
struct MapgenParams;
/*